An aspect of the original logo that always stuck around with me was the presence of a physical turtle that would obey the commands it was given. I always felt that this made programing in logo that much more impacting because something in the physical world responded to the commands issued in the program. In Tangible Turtle I decided to make the commands tangible instead. I chose to do this for many reasons centered around the idea that tangible objects would be easier to relate to than a computer program. This is especially true for younger children and those who are not comfortable using a computer. With tangible commands users would not have to worry about syntax or spelling, two things that often discourage people who are starting to program.