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	<title>DennisIsAwesome</title>
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	<link>http://dennisIsAwesome.com</link>
	<description>Edutainment</description>
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		<item>
		<title>I need to start posting more.</title>
		<link>http://dennisIsAwesome.com/uncategorized/i-need-to-start-posting-more/</link>
		<comments>http://dennisIsAwesome.com/uncategorized/i-need-to-start-posting-more/#comments</comments>
		<pubDate>Fri, 14 Oct 2011 05:23:25 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://dennisIsAwesome.com/?p=260</guid>
		<description><![CDATA[I feel like I need to start posting more. There are a lot of cool things i&#8217;m currently taking part in (developing /studying games, drawing, writing), and so little time to just reflect on what I&#8217;ve done. So here&#8217;s the &#8230; <a href="http://dennisIsAwesome.com/uncategorized/i-need-to-start-posting-more/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<title>Kurt&#8217;s Book</title>
		<link>http://dennisIsAwesome.com/uncategorized/kurts-book/</link>
		<comments>http://dennisIsAwesome.com/uncategorized/kurts-book/#comments</comments>
		<pubDate>Thu, 07 Jul 2011 22:50:07 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://dennisIsAwesome.com/?p=255</guid>
		<description><![CDATA[My Advisor, Kurt Squire, has written a new book&#8230; and it is awesome. I should probably write a little bit about why it&#8217;s awesome, but for now you can buy it here.]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Batman doesn’t know math</title>
		<link>http://dennisIsAwesome.com/uncategorized/batman-doesn%e2%80%99t-know-math/</link>
		<comments>http://dennisIsAwesome.com/uncategorized/batman-doesn%e2%80%99t-know-math/#comments</comments>
		<pubDate>Wed, 22 Jun 2011 20:03:39 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://dennisIsAwesome.com/?p=246</guid>
		<description><![CDATA[I was disturbed when playing “Batman Multiply, Divide and Conquer”. The experience doesn’t make sense. I’m not saying it’s a bad game, some of the side scrolling parts where you control batman are fun, but then you get to a &#8230; <a href="http://dennisIsAwesome.com/uncategorized/batman-doesn%e2%80%99t-know-math/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Gripe of the day</title>
		<link>http://dennisIsAwesome.com/uncategorized/gripe-of-the-day/</link>
		<comments>http://dennisIsAwesome.com/uncategorized/gripe-of-the-day/#comments</comments>
		<pubDate>Wed, 20 Apr 2011 19:29:41 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://dennisIsAwesome.com/?p=170</guid>
		<description><![CDATA[Cost does not necessarily give you grounds to write a bad review. Content, gameplay, etc.]]></description>
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		<title>On prototyping.</title>
		<link>http://dennisIsAwesome.com/uncategorized/on-prototyping/</link>
		<comments>http://dennisIsAwesome.com/uncategorized/on-prototyping/#comments</comments>
		<pubDate>Mon, 14 Mar 2011 23:04:59 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://dennisIsAwesome.com/?p=169</guid>
		<description><![CDATA[Lately, I&#8217;ve been upset with the way that playtesting and prototyping are received in an academic environment. While most designers appreciate the value of getting something reviewed in it&#8217;s rough form, others do not. I&#8217;m a true believer in prototyping &#8230; <a href="http://dennisIsAwesome.com/uncategorized/on-prototyping/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<title>Statement of purpose (2011)</title>
		<link>http://dennisIsAwesome.com/uncategorized/statement-of-purpose-2011/</link>
		<comments>http://dennisIsAwesome.com/uncategorized/statement-of-purpose-2011/#comments</comments>
		<pubDate>Tue, 25 Jan 2011 03:37:58 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://dennisIsAwesome.com/?p=164</guid>
		<description><![CDATA[To me, video games are experiences. Just like we can have good and bad experiences, however, we can also create good and bad games. This is especially true with educational games. While making educational games it seems that most designers &#8230; <a href="http://dennisIsAwesome.com/uncategorized/statement-of-purpose-2011/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Pulse Paper Prototype</title>
		<link>http://dennisIsAwesome.com/pulse/76/</link>
		<comments>http://dennisIsAwesome.com/pulse/76/#comments</comments>
		<pubDate>Thu, 13 Jan 2011 22:41:27 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
				<category><![CDATA[Pulse]]></category>

		<guid isPermaLink="false">http://localhost/~Dennis/dennis/?p=76</guid>
		<description><![CDATA[During our prototyping we hoped to solidify our designs while at the same time identifying and correcting any flaws that we encountered. We chose to create an oversized representation of our interface to achieve a better simulation and to allow &#8230; <a href="http://dennisIsAwesome.com/pulse/76/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<title>Pulse Video Prototype</title>
		<link>http://dennisIsAwesome.com/pulse/pulse-video-prototype/</link>
		<comments>http://dennisIsAwesome.com/pulse/pulse-video-prototype/#comments</comments>
		<pubDate>Thu, 13 Jan 2011 22:32:51 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
				<category><![CDATA[Pulse]]></category>

		<guid isPermaLink="false">http://localhost/~Dennis/dennis/?p=68</guid>
		<description><![CDATA[The video prototype was very useful in placing our idea in a time perspective. Since we are creating a game, the physical time you&#8217;ll spend using our application is by far longer than a simple mobile app. Because, Pulse requires &#8230; <a href="http://dennisIsAwesome.com/pulse/pulse-video-prototype/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>MuSe design</title>
		<link>http://dennisIsAwesome.com/muse/muse-design/</link>
		<comments>http://dennisIsAwesome.com/muse/muse-design/#comments</comments>
		<pubDate>Thu, 13 Jan 2011 22:16:09 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
				<category><![CDATA[MuSe]]></category>

		<guid isPermaLink="false">http://localhost/~Dennis/dennis/?p=56</guid>
		<description><![CDATA[Design was also an important part of the MuSe project. Each member of the MuSe team sketched detailed sketches of possible prototypes which would later be developed and tested.]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>MuSe development</title>
		<link>http://dennisIsAwesome.com/muse/muse-development/</link>
		<comments>http://dennisIsAwesome.com/muse/muse-development/#comments</comments>
		<pubDate>Thu, 13 Jan 2011 22:14:17 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
				<category><![CDATA[MuSe]]></category>

		<guid isPermaLink="false">http://localhost/~Dennis/dennis/?p=54</guid>
		<description><![CDATA[The most challenging part of creating muse was designing for our specific age group. The Muse prototype itself underwent 10 different iterations before we happened upon the Idea of Pitchpads.]]></description>
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