Fair Play was created as a way to address issues of implicit bias in a safe environment. In Fair Play, the player assumes the role of Jamal, a new graduate student. Along the way, the player is face with bias scenarios, which they must address in order to successfully make it through their first year. It was our hope that, through gameplay, players will be exposed to various anti-bias strategies, which they will incorporate into their daily lives.
Lead Game Designer, Programmer, Writer, Producer.
- 2012 People’s Choice Award, Fair Play, awarded at Meaningful Play 2012 Conference Game Exhibition, East Lansing, MI, October 18-20.
Team members: Sarah Chu, Belinda Gutierrez, John karczewski, Adam Wiens, Erin Robinson, Jake Ruesch, Allison Salmon, Greg Vaughan.
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